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The Behavioral Analysis Board Battle

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The ABCs
Functions of Behavior
Reinforcement Lab
The BCBA Exam Prep
Verbal Behavior
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About This Board

A deep dive into the science of behavior, from fundamental classroom techniques to the rigorous concepts found on the BCBA certification exam. This is a Adult / General Science review game in a Jeopardy-style format: a teacher puts the board on one screen, teams pick clues by point value, and the class answers out loud — no student devices or accounts needed. Categories: The ABCs, Functions of Behavior, Reinforcement Lab, The BCBA Exam Prep, Verbal Behavior.

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Questions in this game

A peek at what's on the board — 5 categories and one sample clue from each. Answers stay hidden until you open them, so the game still works.

  • The ABCs

    This term refers to the 'A' in the ABC contingency, occurring immediately before a behavior.

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    Antecedent

    +4 more clues in this category

  • Functions of Behavior

    This function is characterized by a person seeking a physical item or an activity.

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    Tangible

    +4 more clues in this category

  • Reinforcement Lab

    This occurs when a stimulus is added following a behavior, increasing its future frequency.

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    Positive reinforcement

    +4 more clues in this category

  • The BCBA Exam Prep

    This is the philosophy of the science of behavior analysis.

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    Behaviorism

    +4 more clues in this category

  • Verbal Behavior

    B.F. Skinner defined this verbal operant as a request for something desired.

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    Mand

    +4 more clues in this category

Board content

The ABCs

$100 — This term refers to the 'A' in the ABC contingency, occurring immediately before a behavior.
Antecedent
$200 — In the ABC model, this is the 'C' that follows a behavior and influences its future frequency.
Consequence
$300 — This is the primary goal of taking ABC data in a clinical setting.
Determining function
$400 — This specific type of antecedent triggers a behavior because reinforcement has been available in its presence.
Discriminative Stimulus
$500 — These variables alter the effectiveness of a reinforcer and the current frequency of related behavior.
Motivating Operations

Functions of Behavior

$100 — This function is characterized by a person seeking a physical item or an activity.
Tangible
$200 — When a student disrupts class to get the teacher to look at them, the behavior serves this function.
Attention
$300 — This function involves a person engaging in behavior to get away from an unwanted task.
Escape
$400 — Behaviors that feel good or provide internal relief without social mediation are called this.
Automatic reinforcement
$500 — This is the most common experimental method used to identify the function of a behavior.
Functional Analysis

Reinforcement Lab

$100 — This occurs when a stimulus is added following a behavior, increasing its future frequency.
Positive reinforcement
$200 — This schedule of reinforcement provides a reward after every single occurrence of the behavior.
Continuous Reinforcement
$300 — Taking away a loud noise after a person puts on headphones is an example of this.
Negative reinforcement
$400 — A slot machine operates on this specific type of intermittent reinforcement schedule.
Variable Ratio
$500 — This principle states that a high-probability behavior can reinforce a low-probability behavior.
Premack Principle

The BCBA Exam Prep

$100 — This is the philosophy of the science of behavior analysis.
Behaviorism
$200 — This 1968 article by Baer, Wolf, and Risley defined the seven dimensions of ABA.
Some Current Dimensions of ABA
$300 — This dimension of ABA requires that interventions are described well enough to be replicated.
Technological
$400 — This refers to the extent to which an experiment rules out alternative explanations for change.
Internal validity
$500 — This specific measurement looks at the time between two successive responses.
Interresponse Time

Verbal Behavior

$100 — B.F. Skinner defined this verbal operant as a request for something desired.
Mand
$200 — This is a verbal operant where the speaker names or identifies things in the environment.
Tact
$300 — When a student repeats exactly what a teacher says, they are engaging in this operant.
Echoic
$400 — This verbal operant involves a conversation or answering a question without point-to-point correspondence.
Intraverbal
$500 — This type of verbal operant has point-to-point correspondence but no formal similarity to the stimulus.
Transcription

Kleveroo is an online review game platform for teachers, teams, and families. Create Jeopardy-style boards, host live trivia, and play educational games — no PowerPoint templates required.

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