This board helps players review Thirteen Colonies through a Jeopardy-style game format on Kleveroo. It includes categories such as Colonial Geography & Economy, Motives & Migration, Mercantilism & Trade, South Carolina Native Peoples, Colonial Exports Spotlight. It is useful for classroom review, team trivia, family game night, test prep, and group play.
- Classroom review
- Test prep
- Team trivia
- Group play
- Family game night
A peek at what's on the board — 5 categories and one sample clue from each. Answers stay hidden until you open them, so the game still works.
This is where colonial population was highest in 1775, according to the map.
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Along the coast
+4 more clues in this category
Fleeing persecution and seeking a moral example, John would most likely settle here.
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New England colonies
+4 more clues in this category
The cartoon of the “Mother Country” at table illustrates this economic policy.
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Mercantilism
+4 more clues in this category
This tribe was known for its pottery skills.
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Catawba
+4 more clues in this category
This sea product was a key New England export.
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Fish
+4 more clues in this category
Board content
Colonial Geography & Economy
- $100 — This is where colonial population was highest in 1775, according to the map.
- Along the coast
- $200 — This soil condition kept northern colonies from growing cash crops like tobacco.
- Rocky, poor soil
- $300 — This best describes the climate of the Southern Colonies.
- Hot summers, mild winters, rich soil
- $400 — Based on the exports chart, this factor made Southern agriculture profitable.
- Fertile soil and long growing season
- $500 — This explains how geography shaped the three colonial regions.
- Climate and soil shaped economies
Motives & Migration
- $100 — Fleeing persecution and seeking a moral example, John would most likely settle here.
- New England colonies
- $200 — Hoping to profit from tobacco, Roger would settle in this colonial area.
- Southern colonies
- $300 — French, Spanish, and English explorers shared this goal in South Carolina.
- Gain wealth and resources
- $400 — Compared with the Headright System, the Bubonic Plague functioned as this migration force.
- Plague push; Headright pull
- $500 — Winthrop’s sermon and the Virginia Company ad reveal this North–South contrast.
- North moral mission; South profit
Mercantilism & Trade
- $100 — The cartoon of the “Mother Country” at table illustrates this economic policy.
- Mercantilism
- $200 — Under mercantilism, this party benefits most from having colonies.
- The mother country
- $300 — Britain’s colonies supported mercantilism by doing this.
- Provided raw materials and markets
- $400 — In the chart, sugar and cotton as raw materials are marked with this letter.
- A
- $500 — In the chart, enslaved people are represented by this letter.
- B
South Carolina Native Peoples
- $100 — This tribe was known for its pottery skills.
- Catawba
- $200 — This is how the Catawba protected their villages, per the drawing.
- Built barriers
- $300 — Based on location, this activity made the Yemassee unique.
- Seafood fishing
- $400 — The Cherokee adapted to seasons with these different dwellings.
- Winter thick-walled, summer open-air
- $500 — European demand for this item changed Native hunting practices.
- Deer skins
Colonial Exports Spotlight
- $100 — This sea product was a key New England export.
- Fish
- $200 — This staple crop was exported by the Middle Colonies.
- Grain
- $300 — These large sea mammals featured among New England exports.
- Whales
- $400 — This leafy cash crop was a Southern export.
- Tobacco
- $500 — This blue dye plant was a major Southern export.
- Indigo
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